evil_mask.png: Dratz reveals he is a South Park Animator!
Thanks for the suggestions. I am looking for inspiration in old masks, but there does not seem to be any specific guy fawkes masks to either model on or try to deny the V for vendetta copyright by TimeWarner, so sadly I don't think it can be used. I think I might try a generic mask, and see how hard it is to make it into various others, as suggested earlier eg alien mask, skull mask, expression mask, ninja mask. Basically they have eyeholes, a mouth, sometimes nostrils, so perhaps one mesh could be nudged around, much of the flavour is from the texture in any case.
I'm interested in the masks because they can be quite disturbing, and I think they could make a good, scary visual element in a game. For MekArcade the AIs' may manifest as masked entities/gods, and both androids and mandroids could have masks as faces. What's a mandroid you ask? See the MekArcade Galactopedia entry:
http://mekarcade.com/site/node/98 for an outline. Here is an image of a Mandroid Commander, including its parentage, you can see Zeta was a bit too liberal with the anal probe, thus the mandroid has inherited all of Wolfs animations.
Added: Forgot the scary clown mask, 150 verts, md3 and obj formats, a rough texture which sort of suits.