Sword replacement model

Sword replacement model

Postby LuckyStrike-Rx » 26 Mar 2013, 00:36

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Put the models folder in "redeclipse/home" or "My Games/Red Eclipse" on windows

I just turned the guitar vanity item into sword, so the model is a bit to low poly for 1rst person. Sorry.

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Re: Sword replacement model

Postby raiden » 26 Mar 2013, 00:40

:D great idea and the guitar model looks very nice :).
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Re: Sword replacement model

Postby Dratz-_C » 26 Mar 2013, 00:51

LuckyStrike-Rx
Could that actually be an axe?
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Re: Sword replacement model

Postby LuckyStrike-Rx » 26 Mar 2013, 00:57

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Re: Sword replacement model

Postby quintux_v » 26 Mar 2013, 03:21

if this was some kind of action-adventure game... that would the greatest take on the term "Guitar Hero" ever.
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Re: Sword replacement model

Postby qreeves » 26 Mar 2013, 04:48

How about I do this; if has vanity item guitar, then sword equals guitar, else sword equals sword? Would we be able to animate this well enough?
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Re: Sword replacement model

Postby Dratz-_C » 26 Mar 2013, 05:00

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Even Homey D. Clown will play that.
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Re: Sword replacement model

Postby TristamK » 26 Mar 2013, 08:34

It required isn't only good animation, but sounds for guitar needed too
But i like it. Cool. Good work.
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Re: Sword replacement model

Postby TheLastProject » 26 Mar 2013, 10:30

qreeves {l Wrote}:How about I do this; if has vanity item guitar, then sword equals guitar, else sword equals sword? Would we be able to animate this well enough?

Personally, I would prefer giving all weapons a "vanity slot" and replacing the weapon with the "vanity" put on the vanity slot. It would save the trouble of having to animate grabbing stuff off your back. Then again, that may be exactly what you mean.

This will definitely be a fun gimmick, though.
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