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Stunt Rally - version 2.6

PostPosted: 21 Sep 2015, 08:07
by CryHam
After nearly a year we have a new release.

Main features include:
    Pacenotes (signs above road for turns, jumps, etc)
    5 new tracks, 1 car and 1 bike
    Sound system rewrite, now featuring reverberation
    Underwater fog
    Track ghosts for reversed direction (for all tracks)
    Faster game reload (on same track), and reset objects
    Rewrite of replays/ghosts, now 4x smaller, use button on Replays-Tools tab to Convert all old (takes few minutes)
Full changelog: here.

There is a new 2.6 gameplay video:
Video

Downloads

Homepage

Have Fun !

Re: Stunt Rally - version 2.6

PostPosted: 24 Sep 2015, 17:17
by Wuzzy
Bravo for version 2.6!

As I have said earlier, you did good work on the pacenotes.
The new bike is a bit tricky to drive but really fast; but I guess that's the point, isn't it? ;)

Only 5 new tracks but they all are very creatively and well done. From the new tracks, Spc2-SpaceMine is my favourite.

Re: Stunt Rally - version 2.6

PostPosted: 24 Sep 2015, 18:03
by CryHam
Thanks.
Yeah I still find BV bike a bit too tricky to handle sometimes, need to steer real quick probably,
but Calinou said it's okay, well he played a lot more than me. It is light, and having same tires slides a bit more too.
Yup, good tracks. My fav. is BlueHell. I love rubberduck's tracks, especially those difficult with stunts.

Re: Stunt Rally - version 2.6

PostPosted: 25 Sep 2015, 10:21
by charlie
I did a quick Free Gamer article on the 2.6 release, in case you missed it:
http://freegamer.blogspot.co.uk/2015/09 ... mb-02.html

Should really try to contribute more regularly to the blog to get the readership back up, but still 500 or so views is not a bad thing. :)

Re: Stunt Rally - version 2.6

PostPosted: 25 Sep 2015, 10:25
by Akien
Congrats on the new release! It's nice to see cool new features like the pacenotes being added; I still have to try it properly though, but the video looks good :D

Re: Stunt Rally - version 2.6

PostPosted: 28 Sep 2015, 11:31
by Astobe
I've downloaded multi-gigabytes AAA games that lasted hours before. But for none of them I was as eager that the download terminates :-)