Windows, pre-built dependencies and Wiki updated.

Windows, pre-built dependencies and Wiki updated.

Postby CryHam » 04 May 2014, 13:18

I recently updated the whole Wiki on compiling on Windows.
Got quite big, but should be up-to-date now, and has also lots of comments :) .

I built SR on my 2nd computer with VS 2010 Express before that.
And BTW made the pre-built dependencies archive.
Testing welcome. Info on top of wiki.

Check out the Wiki here.
Any comments on style can also be useful.
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Re: Windows, pre-built dependencies and Wiki updated.

Postby dimproject » 13 Jun 2014, 13:43

Great idea about pre-built dependencies archive! :cool:

1 I not found folder "enet-1.3.12".
2 In folder "libogg-1.3.1" not exist folder "win32".
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Re: Windows, pre-built dependencies and Wiki updated.

Postby CryHam » 13 Jun 2014, 13:57

1. Enet is already in our sources, no need to build it.
2. Ugh, crap how did that happen. I'll reupload it. Meh, I know it after a month and 380 donwloads.
Done, uploaded.
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Re: Windows, pre-built dependencies and Wiki updated.

Postby procopio » 20 Feb 2015, 14:00

Hi CryHam,
I'm building both projects (game and editor) in windows 7 with VS Express 10.
The wiki is very good, thanks a lot!
One think you can remove from files and wiki is the projects with "1" in their name. It's not working anymore...
I converted the regular solutions as described, renamed the dirs and it's building perfectly now.
I didn't touch the dependencies, I will try to avoid the nightmare. :)
Thanks again!
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