Objects

Objects

Postby rubberduck » 02 Oct 2013, 08:05

Will be in 2.2 new objects?
there are only a few objects, only some dynamic and some static objects

now i work on my last track for now, after a while (some weeks) i want to learn how to add objects.

you also could post links to objects here which you really like to have in sr

I also have a small question now: Is it possible to copy all files used by an object (for example fuel_can), rename it and change textures (or have i to use the blend-file from this object to convert a new object out of it)

my idea was to make a barrel like this http://opengameart.org/content/barrels (with a radioactive-warning sign) out of it
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Objects

Postby CryHam » 02 Oct 2013, 09:58

Well I think not in 2.2, unless somebody does that, I have a lot of programming stuff.

Wiki about creating objects here
and also for developers, when adding new objects here

So just to gather everything here, your old list is there: viewtopic.php?f=79&t=4493
I've added links from it to our
to do list of objects: http://saluuna.dy.fi/pad/p/sr-props - carefull, it's an editor, don't delete anything.
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Re: Objects

Postby rubberduck » 02 Oct 2013, 10:05

in a few weeks i want to add some objects

have you planned when you want to release version 2.2 ??
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Objects

Postby CryHam » 02 Oct 2013, 10:31

Cool.
The changelog is big enough already, but need to fix some bugs before.
I think in 1 month, max 2. Also I'll be (hopefully) on holiday in a week or so, for 2 weeks.
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Re: Objects

Postby rubberduck » 02 Oct 2013, 10:38

that's ok, because i have time before (i also make a brake for ca 1 month where i won't do something for sr or only a few things).
I would like to have my new objects then in 2.2 and not 2.3.

At the moment i work on my last track for now, it is very long (ca. 10 km) and fully in the air, no pipes.
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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