Problem implementing a car.
Posted: 18 Aug 2016, 12:37
Hi Folks,
I've been trying to implement a car I found on Blender Swap into my game:
http://www.blendswap.com/blends/view/75988
I already spend a few hours splitting the mesh into parts and reducing the poly count. But now after exporting it, it always turns up upside down and sideways in the game. Also the tires have the wrong rotation. I tried to rotate the mesh to different positions in Blender, but no matter what I do, it always shows upside down and sidways in game, like this:
Does anyone know what I'm doing wrong? Any suggestions?
I've been trying to implement a car I found on Blender Swap into my game:
http://www.blendswap.com/blends/view/75988
I already spend a few hours splitting the mesh into parts and reducing the poly count. But now after exporting it, it always turns up upside down and sideways in the game. Also the tires have the wrong rotation. I tried to rotate the mesh to different positions in Blender, but no matter what I do, it always shows upside down and sidways in game, like this:
Does anyone know what I'm doing wrong? Any suggestions?