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Stunt Playground (track)

PostPosted: 10 Aug 2014, 18:42
by scrawl
As the title suggests, this is a playground level, and not a racing track.

It includes half pipes, miniramps, rails and ledges, kicker ramps, and more.
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Some hints:
- Most cars don't do very well here. I recommend using UV. Others are very difficult or unplayable.
- You need some steering precision to hit the rails/ledges correctly. Might be easier with reduced input sensitivity or using a controller, but I haven't tested that.
- When grinding it can be difficult to stay on. Start with the ledges, they are easier. When grinding on rails, you can try to correct your balance using Q/W keys (or don't use them, for an extra challenge!)

The level is meant to be very difficult. Rewind is your friend!

Challenges:

- Launch onto the moon-shaped thing and back into the half pipe without taking damage.
- Reach the highest half pipe without taking damage (only done this once).
- Grind the rail between the two miniramps.
- Do a 360° on the half pipes without taking damage.

Note: without taking damage = no crash sound played on landing. You shouldn't actually enable damage when playing this level.

Feel free to upload a replay if you did one of the challenges or something funny or otherwise remarkable. ;)

Re: Stunt Playground (track)

PostPosted: 13 Aug 2014, 19:49
by CryHam
This is quite cool.
Man it's difficult to grind on those.
I think objects will be useful in collectible game mode someday.

Re: Stunt Playground (track)

PostPosted: 13 Aug 2014, 20:44
by Wuzzy
Funny but hard. Halfpipes aren’t working really well with cars together. But then, cars are not skateboards. XD