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G6-Halfpipes [in 2.2]

PostPosted: 27 Oct 2013, 19:34
by rubberduck
this is a track in a pipe with some very twisted/drilled segments, i made this track,because sr has not much tracks with open pipes

Asesomeness

PostPosted: 28 Oct 2013, 14:59
by Wuzzy
Just one word:
Awesomeness!

It’s very fun to drive.

Re: Halfpipes (track)

PostPosted: 28 Oct 2013, 16:32
by CryHam
OMG :o Yeah, simply Awesome.
Extremely fun and cool track. Now A4-Snake can be forgotten.
Will be as G6-Halfpipes in next ver.

Only thing I noticed is too high start position (car lands first), and wrong checkpoint but, on such tracks with many road levels it's just impossible to put checkpoints.

Re: G6-Halfpipes

PostPosted: 28 Oct 2013, 17:35
by Tapio
Very nice indeed.

Re: Halfpipes (track)

PostPosted: 28 Oct 2013, 18:27
by rubberduck
CryHam {l Wrote}:Now A4-Snake can be forgotten


do you want to delete A4-Snake then??? :? it's good and there aren't much tracks with half-pipes.

Re: G6-Halfpipes

PostPosted: 29 Oct 2013, 07:18
by CryHam
No, not delete. A4 is okay, will stay.
Just isn't now the best half pipe track :)

Re: G6-Halfpipes

PostPosted: 29 Oct 2013, 16:47
by CryHam
Is on master. I changed only the mountain layer from this gray to a more orange one, even fits glass better :)