My first self-modelled object for sr

add this to objects_static.mat
texture is from
http://opengameart.org/content/metalstone-textures
you can use this gate as start or checkpoint-marker or as obstacle onthe side of the road
- {l Code}: {l Select All Code}
material gate_01
{
parent base
diffuseMap gate_01.jpg
normalMap gate_01_norm.jpg
ambient 1 1 1
diffuse 0.8 0.8 0.8
specular 0.1 0.1 0.1 8
bump_scale 3.3
}
texture is from
http://opengameart.org/content/metalstone-textures
you can use this gate as start or checkpoint-marker or as obstacle onthe side of the road