Mos6-TaraMosses

Mos6-TaraMosses

Postby EP » 01 May 2022, 21:28

Racetrack on a island which has been deserted. Vegetation has overtaken the road at places.

https://ufile.io/u7sajwgk

TaraMosses.JPG
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Re: race track Tara Mosses

Postby CryHam » 02 May 2022, 14:28

Very cool idea and original track. Really tricky, I almost didn't know where to drive.
I will increase on pipes radius because it is horribly low, and it's raining too so no grip, falling off too easily.
I'll also remove or move some of those concrete bariers blocking pipe entry/exit.
Otherwise it's good and will go into SR.
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Re: race track Tara Mosses

Postby EP » 04 May 2022, 18:44

happy you like it, yes it is a bit challenging those pipes and navigating the car around some blocks as it is now
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Re: race track Tara Mosses

Postby CryHam » 04 May 2022, 22:07

Okay is in SR repo.
Changed terrain blendmap. Generally a bit darker. Road materials, more gravel, other for pipes.
On pipes are now wider, rather easy. Made more room, so concrete bariers are easier, high top.
Changed building to the new 0AD ancient chinese buildings, ugh I'm still dealing with 2nd half of them.
Lastly checkpoints, and some FPS improvements.
It's a very cool interesting track.

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Re: Mos6-TaraMosses

Postby EP » 05 May 2022, 17:49

tried it, nice! yes these pipes drive a bit better
great new buildings are comming as well.... can not see them yet though till new version
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