Page 1 of 1

Vlc13-BorVolcano

PostPosted: 10 Apr 2022, 20:28
by EP
Track exploring the Bor Vulcano area. Despite height differences and hairpins a relatively fast track.

https://ufile.io/c8lq9qke

BorVulcano.JPG

Re: race track Bor Vulcano

PostPosted: 10 Apr 2022, 23:47
by CryHam
Cool and original look.
This one is a bit sad since it's black and has low visibility / dense dark fog.
I'm thinking of scaling it down (so whole map will be smaller but same road just narrower). And maybe adding some floating ash particles.

Re: race track Bor Vulcano

PostPosted: 11 Apr 2022, 00:00
by CryHam
Ah and happy 200 tracks. :cool: We just reached track counter 200 in tracks.ini.
Well it's an early celebration but still. This values is higher since some were removed. So actual 200 will come in about 12 more.

Re: race track Bor Vulcano

PostPosted: 11 Apr 2022, 21:04
by EP
Great 200 tracks.... It has a bit dark effect indeed, because of the ashes still in the air and detoriated visibility as a result. This does not need to be sad, at least when driving there with good equipment to counter those ashes and good oxygen supposing a human lifeform, perhaps a car with a pressurized cabin like airplanes. Like we need good homes and jackets scarfs etc. in cold areas.

Re: race track Bor Vulcano

PostPosted: 12 Apr 2022, 23:18
by CryHam
Okay I scaled it down. I did that on few of my own tracks too, when a track feels too big.
So it's now 9.5 km not 12 and for me feels good to drive.
I changed fog somewhat. Surfaces, checkpoints, I don't remember what else.
It is now in SR repo. Just rated 2 (of 6) because of how empty, dark and colorless it is. But it's a good track, quite original.

Image

Re: Vlc13-BorVolcano

PostPosted: 13 Apr 2022, 16:03
by EP
Great that is has been added. Interesting option this scaling. That is ok, free to modify it as you like. Yes agree darker tracks can be ok, but still there is less to see....