Atm10-LakeCity / TsaprQo

Atm10-LakeCity / TsaprQo

Postby EP » 27 Mar 2023, 15:19

TsaprQo village track through an autum moutain landscape

https://ufile.io/i3t7m6s0

TsaprQo.JPG
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Re: race track TsaprQo

Postby CryHam » 28 Mar 2023, 00:03

Nice track. I'm glad you're still making these.
Not difficult. Caves are always good. Cool easy jumps.
Are those tiny red trees on purpose so small?
Not many trees, but at least good for Fps.
I saw 1 building above terrain, will fix and add to, well both SR and SR3.
How about LakeTown or AutumnLake for name? Would be easier to read or remember.
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Re: race track TsaprQo

Postby EP » 28 Mar 2023, 11:28

Thanks for checking it out.
Well the trees, saw it to and thought it was kind of unexpected and left it. As there were also large red ones already, thought it was ok.
In fact many of the tracks, happen to an extend unplanned. Even I actually set out to make something very different, but failed to do that but saw an opportunity to still make this one out of it.
Several track overall ideas are like that, quite some percentage are not really anticipated but come out along the way while actually trying to do some other track idea which then does somehow not work out that well or is not that easily possible.
That is fun to, learning while doing and getting again other unexpected ideas.
Regarding the name, if you like to change that go ahead.
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Re: Atm10-LakeCity / TsaprQo

Postby CryHam » 15 Apr 2023, 19:55

Added to SR and SR3 as Atm10-LakeCity.

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