Okay it's in SR.
I think it changed look somewhat.
Had to reduce grass and vegetation for better FPS. We don't set grass visibility over 300 I think, even over 200 is rare, only for tracks with just grass like Sur7-UaraHills. Because this would force users to drop FPS on older hardware and such. It's up to graphics options to set higher grass range.
Fixed blendmap, and this also changed it to more muddy, less rocky. Anyways I didn't like seing the same mountain texture everywhere.