(somewhat) New GUI [in 2.4]
Posted: 08 Jun 2014, 11:50
Okay, in last poll, there were many votes for:
- User interface (more user friendly, less clutter but more windows)
I didn't expect so many, but that's just me, I'm perfectly fine with the current GUI.
I assume this goes only for game, not at all for editor right.
I get more or less the idea, but - it's up to you to drive the change here.
I expect simple drawings (concepts) with GUI windows.
So, draw few rectangles, put text inside, maybe some arrows what goes where after clicking on each screen, etc.
You can also make screens from current GUI and cut fragments, move them around to form new GUI.
Post them here and we can discuss. Once we know where to put all things from current GUI in the new GUI layout, I can start and implement it.
I'm seeing few troubles with Track, Car tabs, they have lots of info, I got no idea how to make them different (probably divide that to sub pages ?), it's up to you.
- User interface (more user friendly, less clutter but more windows)
I didn't expect so many, but that's just me, I'm perfectly fine with the current GUI.
I assume this goes only for game, not at all for editor right.
I get more or less the idea, but - it's up to you to drive the change here.
I expect simple drawings (concepts) with GUI windows.
So, draw few rectangles, put text inside, maybe some arrows what goes where after clicking on each screen, etc.
You can also make screens from current GUI and cut fragments, move them around to form new GUI.
Post them here and we can discuss. Once we know where to put all things from current GUI in the new GUI layout, I can start and implement it.
I'm seeing few troubles with Track, Car tabs, they have lots of info, I got no idea how to make them different (probably divide that to sub pages ?), it's up to you.