Okay, I have made small changes to the code and images to tweak a little bit the symbols in certain boost and damage modes.
When damage is off, there is no in-game icon at all. This is the old behaviour.
When damage is reduced, there is a hammer icon. This is the old icon.
When damage is normal, there is a hammer with wrench icon. This is new and based on an image in the public domain.
When boost mode is “always”, there was no boost icon. But no icon is also shown if boost is deactivated, so this is ambigious.
I changed it so in boost mode “always” there is the boost icon shown plus the symbol for infinity. I created the symbol by myselves.
I used git to manage the changes.
I just have no clue how I could commit this.
In the small screenshot you see these small changes. Here boost mode “always” is on and damage mode is on “normal”.
For some reason, the percentage does not align very well. If you have 100% damage, part of the per cent sign is written over the icon. However, this was also the case before my changes. From what I’ve (quickly) read in the code, the percentage should align to the right but in fact it doesn’t. Strange.