by tuyga » 26 Jul 2015, 00:41
When I introduce family and friends to the game, I want them to get excited about the game quickly. So I always select the easiest car: ES. Then I chose the same first few tracks in order:
1 - brands: an easy, wide and clearly visible track to get used to the controls.
2 - Sandy: a prettier easy first offroad track.
3 - Air: the first "stunt" track with some water (nice, I can drive in water!) and an easy jump (wow, I can jump!) that succeeds at almost any speed. First "fun" track, some want to play this for a second time just to jump again.
Then these two fun, but difficult tracks. They would be great to introduce early for the fun-factor, but more as optional bonus tracks because they are difficult to finish. I wouldn't omit them early either, because these tracks really motivate people to keep playing if they like stunts or crazy fun jumps.
4 - JumpCrazy: having had the taste for jumping, now going all-out with it. These jumps often go wrong and the player most likely doesn't finish the track. But he/she is having a lot of fun with all the crazy situations.
5 - ShortFun: now adding loops and more driving in water to the mix, now they know what the game has to offer in terms of fun.