Idea for new static objects to make pipes more difficult

Idea for new static objects to make pipes more difficult

Postby Wuzzy » 07 Oct 2013, 21:41

I have an idea for 2 new static objects that can be used in pipes.

The first object has the shape of a half-circle or a really flat half-cylinder. You can put it into a pipe so one half of the pipe is free and the other half is blocked. The editor of course allows you to rotate it how you like. :-)

The second object has the shape of a bar. Similar to the existing concrete bar, but flat so you could place it in the middle of a pipe. Useful to block only a small part of the pipe.

The object materials could be concrete, plastic/glass-like (similar to pipe material), etc.

Other ideas for pipe-blockers are appreciated. :)

PS: I don’t know jack how to create objects. xD
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Re: Idea for new static objects to make pipes more difficult

Postby CryHam » 07 Oct 2013, 21:54

Good ideas. I second this.
There were concrete bars first in I11-StuntIslands, and were a cool obstacle. Just didn't look normal.
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Re: Idea for new static objects to make pipes more difficult

Postby rubberduck » 08 Oct 2013, 14:50

like ina tunnel-runner game
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Idea for new static objects to make pipes more difficult

Postby rubberduck » 09 Oct 2013, 07:55

i can make some parts for this.

and i have a crazy idea too
dynamic objects in a pipe like the heavy wood-block
it will be a great fun if you push a barrel along a whole track in pipes (like pipe88)
(don't lose the barrel or you have to restart :lol: )

my other idea was to use dynamic objects as road barriers in general, not only in pipes
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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