Hi. I tryied to import my own 3D models (as static objects) into the game. Technically, the model itself works but there is a big problem, I don't see any texture !
I've put my texture in the same directory as the .mesh file (data/objects) but it dosen't change anything. i did the model with Blender (a simple cube to test) and I could see the texture when I rendered.
I am totally newbie with Blender, I'm much more confident with 3ds max, maybe I forgot something/did something wrong with blender...
I also tryied to edit the file "objects_static.mat" located on data/materials to add my object in that file (as I did to add one custom road texture) but it dosen't change anything, not any texture won't show up on my 3D model.
The line I added in objects_static.mat is that :
material cube
{
parent base
diffuseMap stripes.jpg
ambient 1 1 1
diffuse 0.8 0.8 0.8
specular 0.4 0.4 0.4 16
}
Can you guys help me ? (note: I use the latest blender : 2.66a)