Some feature ideas new track editor, limit it to 5
some may be involed, do not know how much possible
1. like we have water areas: terrain areas (with different terrain layers (overwriting default for the area)), enabling local terrain variation
2. underwater dry tubes, enabling underwater tunnels with visuals to surroundings
3. perhaps option for using relative angles (relative to previous roadsegment) in stunt etc. with last segment a snap (auto solving difference to next world reference)
4. bigger terrain (think alraedy on it)
5. color choice for particles (in case of e.g. clouds, waterfall), but also perhaps color pallete on terrain layover (optional layovers over current collors)