Game testing 2.4, translations
Posted: 27 Jul 2014, 17:16
Right. We're getting close to release.
Testing master is very welcome (for anyone building from sources).
What changed (since prev. ver.) is as always on to of Changelog.
There are few smaller things I know and want to still fix, see top of Roadmap.
But I guess it's better to start testing earlier.
Generally GUI has a bit bigger fonts so all issues may be again there.
So post any bugs you see here, or anything that seems to be not working as expected.
This is also a call for updating translations. So if you can please translate new strings.
We have now 16 hints, shown on that welcome screen, quite crucial since it's shown on 1st run.
@BioHazardX if you could update Italian, it didn't get any updates since last ver.
Testing master is very welcome (for anyone building from sources).
What changed (since prev. ver.) is as always on to of Changelog.
There are few smaller things I know and want to still fix, see top of Roadmap.
But I guess it's better to start testing earlier.
Generally GUI has a bit bigger fonts so all issues may be again there.
So post any bugs you see here, or anything that seems to be not working as expected.
This is also a call for updating translations. So if you can please translate new strings.
We have now 16 hints, shown on that welcome screen, quite crucial since it's shown on 1st run.
@BioHazardX if you could update Italian, it didn't get any updates since last ver.