Hi BiohazardX,
1) When will be released the first alpha? (just to test)
Hopefully still this year. But the release when it is ready rule applies here.
2) What are the minimum system requirements?
This is an excellent question, hopefully not that high. If we could find the lowest config it can runs on,
finding an optimal one would be easier. What is your configuration, btw?
3) Will be available for Windows, Mac and Linux?
Valyria Tear compiles fine on Windows and Linux (I tested this myself)
but there won't be any mac release unless a mac developper agrees to takes this fully in charge.
I'll be working on the linux installation process in the next few days to ensure the packaging goes fine
on the release date.
4) How many episodes are planned to complete the game?
eh eh. Well, According to the main story, there would a basic sum of height episodes, roughly speaking.
I can't tell more without spoiling a bit.
I'm half of the crazy minds that popped up the story, and that does mean I'll handle the scripting of the
main story. Now, this doesn't mean, who knows, that anyone out there creates something interesting enough
to be added as a side-story, a side quest or an hidden dungeon.
5) And how many playable characters are planned?
Officially, four characters. We didn't want to go too high and reuse the most possible, just to be pragmatic.
Now, it will also depend on the side-quests and all.
6) Secrets? Alternative paths? Bosses?
Secrets, yes. There are. Ones that can change the end of the story, indeed. If we manage to do it well,
it might be interesting. So yes, alternative paths, and so on...
regards,