- {l Code}: {l Select All Code}
sv_defaultmode 2
sv_defaultmuts (+ $mutsbitteam $mutsbitinstagib)
sv_rotatemode 0
sv_rotatemuts 3
sv_rotatemodefilter (+ $modebitdeathmatch)
sv_rotatemutsfilter (+ $mutsbitteam $mutsbitinstagib $mutsbitsurvivor $mutsbitmedieval $mutsbitcoop)
What i want is, the server to default to instagib-team deathmatch (that part is working)
...and to only allow mutators: team, instagib, survivor, medieval and coop.
sv_rotatemutsfilter doesn't seem to filter mutator selection for me. The sv_rotatemodefilter setting does only allow deathmatch however.
Also:
- {l Code}: {l Select All Code}
$ ./redeclipse_server.sh
Sat Apr 27 03:01:11 2013 unknown alias lookup: mutsbitteam
Sat Apr 27 03:01:11 2013 unknown alias lookup: mutsbitteam
Sat Apr 27 03:01:11 2013 configuration reloaded
Sat Apr 27 03:01:11 2013 init: server (*:28801)
Sat Apr 27 03:01:11 2013 found octa directory: ../sauerbraten
Sat Apr 27 03:01:11 2013 dedicated server started, waiting for clients...
Sat Apr 27 03:01:11 2013 looking up play.redeclipse.net:[28800]...
Sat Apr 27 03:01:11 2013 updating master server
Sat Apr 27 03:01:11 2013 master server reply: server registered, sending ping request
It says $mutsbitteam is unknown, although it sets the default mode to instagib-team deathmatch correctly. Maybe that error is somehow causing the mutator filter to not work?
Any ideas how i can set this prooperly?