I’ve just upgraded to 1.3 and I am getting this when I try to run the game:
- {l Code}: {l Select All Code}
[gallaecio@afonsox sdl_image]$ redeclipse
loading enet..
loading game..
loading sdl..
loading video mode..
vsync is disabled
loading video misc..
loading gl..
renderer: GeForce 8800 GT/PCIe/SSE2 (NVIDIA Corporation)
driver: 3.3.0 NVIDIA 304.37
Rendering using the OpenGL assembly/GLSL shader path.
could not load texture textures/notexture
could not find core textures
I can not asure this was not the case before the upgrade, though, so it might has nothing to do with the new version.
The only relevant thing I found was a topic on the Pardus forums, http://www.pardus-linux.org/forum/pisi-atölyesi/red-eclipse-ve-unknown-horizons-paketleri (you will probably need Google Translate), which seems to suggest it might be an issue with sdl_image. I am using sdl_image 1.2.10, however neither rebuilding it nor upgrading it to 1.2.12 solved the issue.
Any help is more than welcome.