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Drone - by - Am0xity

PostPosted: 20 Jan 2014, 02:11
by Am0xity
First Red Eclipse Map--
An machine factory which is in wilderness (:
Map not finished yet
Feedback wanted for improvements ;)
New Map Version - <r29> [see readme for details on new version]

Re: Drone - by - Am0xity

PostPosted: 20 Jan 2014, 10:09
by qreeves
You'll want to include a screenshot if you want people to provide feedback. Most won't download anything that has the words "first map", because it is often the worst one.

Re: Drone - by - Am0xity

PostPosted: 20 Jan 2014, 16:07
by freezurbern
This is a list of my comments I thought of as I walked around the map, in the order I thought them.

1. The OS X files in the .zip aren't needed, you can keep those out of it
2. The readme says "Do not modify", I think you should know that content to be included in the game (if that's what youre aiming for) has to be CC-BY-SA or similar.
3. The blended kurt/ textures on the ground arent working for me.
4. The rocket is REALLY easy to get to, right after spawning. I think you could move it to a more difficult / hidden place.
5. The clipping above the tanks could be greatly reduce (So the player can run across the top of them! Woo!)

Screenshots:
drone-texrandom.jpg
The grass here might as well be the metal texture too.

drone-tank_clip.jpg
the clipping above the tanks

drone-texerror.jpg
The textur error from #3

Re: Drone - by - Am0xity

PostPosted: 20 Jan 2014, 20:13
by Am0xity
Thanks penguins I will put these fixes in the next update, since i made this map version on Galactic edition, I've transfered it over to Elara and I realized there was a texture error, so I'm going to fix it. ;) [I'm going to try and put a screenshot, but it not working for me]

Re: Drone - by - Am0xity

PostPosted: 21 Jan 2014, 01:39
by qreeves
You need to resize your screenshot image and possibly even re-compress it using JPG in order to post it on the forum, just like it says in GIANT writing under "Upload attachment".

Re: Drone - by - Am0xity

PostPosted: 23 Jan 2014, 21:13
by Silux
Clipping walls on the mountain feel artificial and it needs some lights in the mountain.
Best weapons are shotgun and smg here. The rocket should be on the top of the highest tower, or at the end of the canal to reward exploration:)
The grenade room is a cool mini game, but grenades are more useful when you get the high ground.
I'd like to see it finished!