Here I have made a smooth movement, the sound of footsteps, and the point :
http://www.youtube.com/watch?v=WRCRNZQrN4k
RaZgRiZ {l Wrote}:Impressive. The game logic seems more than i can currently wrap my head around. Did you make it or follow some sort of tutorial about it? There's not exactly any comments in there so nothing explains what is going on :P
greaserpirate {l Wrote}:You know, you could make a real-life Tower Defense type of thing. Just have an onslaught-gauntlet match, and have several doors throughout the map behind which are turrets and grunts. In Omega's base there will be a control panel where you can open and close doors, but only a limited number at a time. (Or, you could just play Unvanquished )
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