TheLastProject {l Wrote}:This may sound stupid but: How do I add textures to Red Eclipse? Do I just throw them into a "textures" sub directory in the Red Eclipse home directory? I honestly have no clue.
TheLastProject {l Wrote}:This may sound stupid but: How do I add textures to Red Eclipse? Do I just throw them into a "textures" sub directory in the Red Eclipse home directory? I honestly have no clue.
Unnamed {l Wrote}:I'll try to make my pushers looks more like they are pushers or jumppads.
The metal plate is there, because you should be able to jump down there and be on the middle layer and only be able to jump up from the lowest layer.
More windows should be easy to add.
Ulukai {l Wrote}:A forcefield in particles is more plausible.
Unnamed {l Wrote}:I just tried out some particles after changing the grates to be invisible.
Blue/red tapes could fit there. I also added a invisible noclip grate below it, so you can't see the particles from the lower layer.
TheLastProject {l Wrote}:My main issue is that I often bump into ceilings when playing in it, due to the many places with a low ceiling. I do not know if it's possible to resize a map, but after a bit of playing around with /actorscale, I have found that the map, at least for me, plays a lot nicer if I turn /actorscale to 0.8. So, having the map (or, at least, the ceiling on the low-ceiling places) be about 20% bigger(/higher) would, for me, greatly improve it. At least, it would save my character a lot of headaches.
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