[MAP] Interference v9
Posted: 12 Jul 2013, 19:26
First I wanted to create some platforms hovering in the air connected to the base on the ground, but I decided the map is big enough. And this way it's a team or multi DM/CTF/DTF/BB map.
update: v9
-more detailed buildings outside the map
-removed the geometry on the pillars and added pushers there (=> no camping)
-reduced height of the platforms in front of the stairs by 1/2
-removed the big windows of the 4 buildings near the alpha/omega base and changed their appearance
-removed many camping spots (I hope I removed enough of them )
-clipped the small walls inside the map so you can't stay inside them
-changed the obstacles on the left and right side to be a kind of pusher and the obstacles near the stairs to be big pipes
-other geometry and texture changes
update: v8
-many small changes, some of them were removed again in v9
-added walls at alpha and omega base for multi (they have much less cover than sigma/kappa)
update: v7
-changed environment: indoor -> outdoor
-many geometry and texture changes
-changed smoke particles
-less verts and better fps
update: v6
-removed these blue pulsing idk what it is
-removed few other details to have less verts
-changed particles
update: v5
-added sounds
-changed tile textures around the middle
-changed tiles at the stairs
-changed the yellow scrolling textures in the middle
update: v4
-moved multi-BB flags further away from the wall and fixed the entity for kappa
-moved rocket up and added spawn locations for DTF
-bomber-ball don't spawn in the middle now
-the windows are a bit more detailed
-some texture changes
-added 8 light ents wich were missing
-in multi there is a grenade instead of a mine on both sides at the upper layer
update: v3
-removed the elevators. It looked too empty so I added something that looks like the elevator from the previous version but without any function
-changed the two walls at the upper layer (screenshot)
-changed skybox and terrain outside the building
update: v2
-removed the platform
-both elevators move you down
-Added 2 teleports to the upper end of the elevators. They are only used for BB. The bomber-ball spawns in one of them.
-in DM/CTF/DTF the elevators are just decoration
-changed skybox
update: v9
-more detailed buildings outside the map
-removed the geometry on the pillars and added pushers there (=> no camping)
-reduced height of the platforms in front of the stairs by 1/2
-removed the big windows of the 4 buildings near the alpha/omega base and changed their appearance
-removed many camping spots (I hope I removed enough of them )
-clipped the small walls inside the map so you can't stay inside them
-changed the obstacles on the left and right side to be a kind of pusher and the obstacles near the stairs to be big pipes
-other geometry and texture changes
update: v8
-many small changes, some of them were removed again in v9
-added walls at alpha and omega base for multi (they have much less cover than sigma/kappa)
update: v7
-changed environment: indoor -> outdoor
-many geometry and texture changes
-changed smoke particles
-less verts and better fps
update: v6
-removed these blue pulsing idk what it is
-removed few other details to have less verts
-changed particles
update: v5
-added sounds
-changed tile textures around the middle
-changed tiles at the stairs
-changed the yellow scrolling textures in the middle
update: v4
-moved multi-BB flags further away from the wall and fixed the entity for kappa
-moved rocket up and added spawn locations for DTF
-bomber-ball don't spawn in the middle now
-the windows are a bit more detailed
-some texture changes
-added 8 light ents wich were missing
-in multi there is a grenade instead of a mine on both sides at the upper layer
update: v3
-removed the elevators. It looked too empty so I added something that looks like the elevator from the previous version but without any function
-changed the two walls at the upper layer (screenshot)
-changed skybox and terrain outside the building
update: v2
-removed the platform
-both elevators move you down
-Added 2 teleports to the upper end of the elevators. They are only used for BB. The bomber-ball spawns in one of them.
-in DM/CTF/DTF the elevators are just decoration
-changed skybox