It's mainly a DM/CTF map for 8 - 14 players with much ice and snow.
update: v5
-added envlayer (clouds wich scrolls slower than the cloudlayer)
-fixed glitches (crouch and stand) and geometry errors
update: v4
-added a ramp at the bridge
-added 4 ladders to get out of the water
-moved the rocket
-fixed few geometry errors
Update: v3
- texture changes
- changed water particles
- moved corridor leading from omega base down under water to the right position
- added 4 jumppads
- changed icicles
- fixed some problems with the ice
- reduced cloudscroll
- and some changes I've forgotten

Update: v2
- changed some textures
- added ice and gates to show where the map ends
- widened corridors leading down under water
- replaced the ladders to the upper level by pushers
- changed some walls to be rounded
- reduced brightness of the lights near the ice
- changed skybox