Here's my next map.
It supports DM, CTF, DTF and BB. 6 - 12 players.
v2 released
update:
-changed some textures (there are a bit more colors now)
-changed positions of jumppads
-replaced trees
-added some small walls and two platforms
restcoser {l Wrote}: [...] The "magnetic flux" has a tendency to kill you, if you travel in the lower section of it. Also, omega seems to get a slight disadvantage with the flux, as people from alpha can use the flux as a transportation to omega's uppermost base level, but the flux is not only useless for omega, but also deadly. [...]
restcoser {l Wrote}:[...] the textures don't have a lot in common, other them being mostly white-grey, which can't really be called a theme. The main "theme" is coming from the "magnetic flux", the "speed particles" all around and the light strips on the side of the walkways.
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