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[Map] Frag Vault - SVN

PostPosted: 10 Feb 2013, 01:23
by favorito
A small map for duel, please voice your opinions.

Re: [Map] Frag Vault - SVN

PostPosted: 10 Feb 2013, 01:35
by TheLastProject
After playing this map, I've got the following complaints which I also told you on the IRC:

1. The middle of the map gives me a feeling you could jump down if you just avoid the lasers. At least, a part of me just WANTS to jump down there.
2. The map could easily support multi - You replied to this on the IRC that it would easily get too crowded in multi, and I suppose you are right there.

That's all, really.

Re: [Map] Frag Vault - SVN

PostPosted: 10 Feb 2013, 02:49
by John_III
TheLastProject {l Wrote}:1. The middle of the map gives me a feeling you could jump down if you just avoid the lasers. At least, a part of me just WANTS to jump down there.


Favorito, just place a small sign at the base of the pit labelled "You are winner." Therefore, if people avoid the lasers, they can feel as if they have accomplished something.

Re: [Map] Frag Vault - SVN

PostPosted: 10 Feb 2013, 03:23
by ballist1c
John_III {l Wrote}:Favorito, just place a small sign at the base of the pit labelled *"A Winner Is You." Therefore, if people avoid the lasers, they can feel as if they have accomplished something.

Re: [Map] Frag Vault - SVN

PostPosted: 13 Feb 2013, 10:23
by Ulukai
I like the layout and the feel of the map, but I think it doesn't come to it's full potential as it is now. I think with a little more color and subtle colored lights it would look even better.
Maybe also make the blue scrolling generators (or whatever it is) who are labeled I and II red in the red base...

Re: [Map] Frag Vault - SVN

PostPosted: 26 Feb 2013, 03:12
by Evropi
I think it has potential. Not sure what to make of it overall though, you somehow need to make the middle of the map stop being a cheater's haven without removing it completely, as the map would be far too simple then.

One very, very big issue apart from that. See the captions of the pictures attached, they are quite self-explanatory. :)