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Re: Red Eclipse - Black Edition v1.0

PostPosted: 28 Nov 2012, 15:00
by DrachenComputer
so now autoexec.cfg file will dont overwriting. The will be copy in backup_autoexec folder and will de exec by this command in new autoexec.cfg
{l Code}: {l Select All Code}
exec backup_autoexec\autoexec.cfg

Re: Red Eclipse - Black Edition v1.0

PostPosted: 30 Nov 2012, 18:42
by DrachenComputer
Sorry for broken link!
Update:
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Download:
Latest version: 1.0
Click here!
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Re: Red Eclipse - Black Edition v1.0

PostPosted: 23 Mar 2013, 17:53
by DrachenComputer
ATTENTION!!!
Red Eclipse - Black Edition v1.0 will have problems with RE 1.4!
Please Report these bucks. Thank you for your sympathy .
I am currently working on a new version with new maps and GUI's.
If you have some for it please feel free to send me it for the next version.

Re: Red Eclipse - Black Edition v1.1 IS OUT!!! Ready for RE

PostPosted: 24 Mar 2013, 21:21
by DrachenComputer
New Release today: 24th March 2013 v1.1 IS OUT!!! Ready for RE 1.4!
______________________________________________
Download:
Latest version: 1.1
Click here!
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Re: Red Eclipse - Black Edition v1.1 IS OUT!!! Ready for RE

PostPosted: 24 Mar 2013, 22:31
by raiden
Hey Drachen - you can take my map syndicate for your package if you like or planning an update (maybe I'm a bit late). This is the actual version. Updates are not really planned, but I'm not sure about that at the moment. Nothing is determined yet.
I made also some additional crosshairs in the past:
venomcrosshairs.zip
(71.62 KiB) Downloaded 288 times
There are 3 main crosshairs and a fiting, additional hit- and zoomcrosshair. Best used in default 0.04 size, but also bigger. Maybe you find them usefull.

Is your package full compatible to RE until now (no trouble with userfolders)? Just tell me what you think.

Re: Red Eclipse - Black Edition v1.1 IS OUT!!! Ready for RE

PostPosted: 26 Mar 2013, 20:47
by DrachenComputer
thx :D yes i will use that for a little update next time. So if someone give me something like this can add this too. Even part will improve it a bit.