Map (work name:example) (pre-alpha) and texture packs

Textures set and demo-map "example".
All textures and "example" map in this archive by S.E.S
Copyright: 2012, S.E.S
License: CC-BY-SA-3.0
USAGE:
Install "data" and "maps" folders to "redeclipse" folder. This map "example" is textures demo map, included
fragment from my non-complete map.
! NOTE:
All textures is non-photo-based and created with uses free soft.
Warning! "Example" map not contain all textures from this set (and "example.cfg"). Please, see this "data" folder manually from your graphics viewer/editor or etc...
In part of this texures uses free fonts from "http://www.gnu.org/software/freefont/" and "http://savannah.gnu.org/projects/freefont/".
Please, visit this pages for more information.
In part of this texures uses "Play" font from "Red Eclipse" project.
Perhaps some of these textures will interest developers "Red Eclipse" and they seem to be satisfactory
to add to the project. Also, perhaps it would be interesting to map creators.
Of particular interest, I think, are the alternative textures "team" names
(Have been made at the time the lack of texture in the project for the "Kappa" and "Sigma") and a place for placing a flag or a bomb.
And also, perhaps, displays textures (some of their texture is not declared in the "cfg"!).
Part of the textures in this build, is designed for the not so typical style mapping. For example, you can also watch
maps "snowisland" and "portville" for "sauerbraten" from site "Quadropolis". It is about the same, but with textures.
Far from the news, it is worth to you to do something more or less difficult to "cube-mapping" and if you try to add a texture, you
suddenly can see unpleasant uproar. I hope that the texture a little help with the creation of maps in the above style.
Demo map "example" is a piece of one of my unfinished maps.
"Waypoints" to "CTF" present but not processed and are not tested.
Note: Textures windows can be used to create a segment of windows, some of which do not have windows and closed with wooden plugs. It
can be achieved by combining textures to create the window. Thing is obvious, but just in case, said.
I'll be glad to hear your opinions, comments, and criticism.
My English language is very bad, sorry...
Download:
Archive does not contain a number of new and updated textures. See the links below in the topic.
Screenshots:
Updated! See in my next posts in this topic.
All textures and "example" map in this archive by S.E.S
Copyright: 2012, S.E.S
License: CC-BY-SA-3.0
USAGE:
Install "data" and "maps" folders to "redeclipse" folder. This map "example" is textures demo map, included
fragment from my non-complete map.
! NOTE:
All textures is non-photo-based and created with uses free soft.
Warning! "Example" map not contain all textures from this set (and "example.cfg"). Please, see this "data" folder manually from your graphics viewer/editor or etc...
In part of this texures uses free fonts from "http://www.gnu.org/software/freefont/" and "http://savannah.gnu.org/projects/freefont/".
Please, visit this pages for more information.
In part of this texures uses "Play" font from "Red Eclipse" project.
Perhaps some of these textures will interest developers "Red Eclipse" and they seem to be satisfactory
to add to the project. Also, perhaps it would be interesting to map creators.
Of particular interest, I think, are the alternative textures "team" names
(Have been made at the time the lack of texture in the project for the "Kappa" and "Sigma") and a place for placing a flag or a bomb.
And also, perhaps, displays textures (some of their texture is not declared in the "cfg"!).
Part of the textures in this build, is designed for the not so typical style mapping. For example, you can also watch
maps "snowisland" and "portville" for "sauerbraten" from site "Quadropolis". It is about the same, but with textures.
Far from the news, it is worth to you to do something more or less difficult to "cube-mapping" and if you try to add a texture, you
suddenly can see unpleasant uproar. I hope that the texture a little help with the creation of maps in the above style.
Demo map "example" is a piece of one of my unfinished maps.
"Waypoints" to "CTF" present but not processed and are not tested.
Note: Textures windows can be used to create a segment of windows, some of which do not have windows and closed with wooden plugs. It
can be achieved by combining textures to create the window. Thing is obvious, but just in case, said.
I'll be glad to hear your opinions, comments, and criticism.
My English language is very bad, sorry...
Download:
Archive does not contain a number of new and updated textures. See the links below in the topic.
Screenshots:
Updated! See in my next posts in this topic.