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Pit map

PostPosted: 03 Aug 2012, 16:54
by Architect
I am uploading this map because I work way too much to finish it. Anyone interested can try to wrap it up.
It is a VERY large map and you WILL want to increase the speed to get around in it. I had planned to redo the
bases but like I said, no time. If you are interested in how it was made you'll have to learn how to do terrains
first. I had to select all of the terrain and then mirror/flip it. Not the easiest thing to do. Let me know how
things are going, you can gmail me, copejeff1969@gmail.com
I probably need to dig up some more unfinished stuff.

Re: Pit map

PostPosted: 03 Aug 2012, 17:55
by DrachenComputer
I will finish it.

Re: Pit map

PostPosted: 03 Aug 2012, 23:45
by ballist1c
Pics?

[Map] pit (beta)

PostPosted: 05 Aug 2012, 00:05
by DrachenComputer
Hi Architect,

I finished your map (our project). You should add description and screen-shots and post it again like my posts or so on white [Map] pit (beta) or something like that :) . I think the environment of the map is fantastic :) We should work together for v 1.1 :)
If you have some improvements please post it :)

Pls report errors! Thx!

Map by Architect and DrachenComputer 2012
Map name: pit
Version: beta
Typ: deathmatch, cft

Installation to Red Eclipse:
put all files to the following folder:
in Windows: Username\My Documents\My Games\Red Eclipse\maps
in Mac OS:/Users/<name>/Library/Application Support/redeclipse
in Linux: ~/.redeclipse

HAVE FUN WITH IT!
by DC

Re: Pit map

PostPosted: 05 Aug 2012, 19:24
by Ulukai
I playtested it very briefly, but I liked what I saw so far! A fairly simple but challenging map in a very unique environment. It's not too small either, this could be a fun insta map!

Re: Pit map

PostPosted: 06 Aug 2012, 05:45
by qreeves
Feedback, somewhat critical, but overall the map seems to be coming along well.

Re: Pit map

PostPosted: 06 Aug 2012, 16:39
by DrachenComputer
Thanks for your replay :) will bu used for v1.1

Re: Pit map

PostPosted: 06 Aug 2012, 18:08
by DrachenComputer

Re: Pit map

PostPosted: 07 Aug 2012, 07:09
by qreeves