I'm a novice when it comes to GFX, so despite working several hours for a first version, I managed to come up with a different "zoom.png"...which isn't much better D: /low self-esteem
Since all the weapons have a key color, which is shared by the name color, ammo color, icon color, and discharge color...I figured why not make the scope share the Laser Rifle's purple color? From that I figured since the weaponry and armor of Red Eclipse is somewhat "future-tech", I thought of future-tech scopes from some games like F.E.A.R., where the scope on the laser gun was digital, and had that overlay and random text for more visual appeal. Why not incorporate that? It looks nice. So, using the default "zoom.png" as a template, I modified it a little, making the crosshair bars complete, adding a cut circle, some neat text info ("Eclipse Rifle" is just something I came up with...sounds kinda neat and shares the game's name ^^), a color overlay, and other fancy visuals. It's really not technically a completely new scope, but very far from the original :)



Comments and critique are appreciated, especially ideas. I'm not so creative, so I'm sure some of you could suggest a neat addition/change ^_~
I added the PSD so you can play with it as you wish, and to help possibly suggest an idea (hint hint ;D)
The crosshair part of the scope has two parts. There's the crossbars, and then there's an extra X in the center of the crossbars, for a different style. Some people may not like it, or wish to use their normal crosshair with the scope. To suit this purpose, there are two copies of the scope image, each their respectively named style.
You may be thinking, what about my regular crosshair getting in the way of the X? Well, as counter-intuitive as it is, there's no way to "disable" the crosshair in the zoom. However, you can change it. So simply use blankXHair.png included in the attached zip and set your zoom crosshair to that. (Refer to instructions if you don't know how) Huzzah, no conflicting crosshairs :P
One more thing, if someone with the knowledge could convert my batch file into a Bash Script for linux, and one for whatever Mac uses? I'm not currently very familiar with Bash, and I have no idea about Mac, so if someone would like to, please post it here and I'll throw it in the zip. Thanks! :D
Don't use it. I made that forever ago before I was on linux, and before I understood the purpose of the home dir in RE. Just put the images in your RE home folder under data/textures. Example:
Linux:
- {l Code}: {l Select All Code}
~/.redeclipse/data/textures
Windows:
- {l Code}: {l Select All Code}
(My) Documents/My Games/Red Eclipse/data/textures
The game will check for any content in the home dir first, and use that instead of the default files :) This way you don't have to overwrite anything.
DOWNLOAD
Version History:
- Version 1.1 -- [6/25/11 - 15:41]
Updated Installer:- Added prompt handling scope crosshair type selection
- Added Splash
- Version 1.0 -- [6/24/11]
Initial Release
Instructions:
- 1. Run the included installer batch file. ("ZeroKnight_RE-Scope_Installer-v1.1.bat")
2. If you decide that you want to hide your regular crosshair in the scope, you will need to enter this command in the Red Eclipse console: "/zoomcrosshairtex crosshairs/blankXHair.png"
*NOTE* If you know what you're doing, you obviously don't HAVE to use the installer batch file ;D (and if you're on Mac/Linux you can't, lol)