More time-trial maps will follow.
Giving them a name would take too much time

I updated the maps a second time now.
UT01
-changed triggers at the second part. I don't know how to make it less random
Amplification (UT02)
-renamed to Amplification (amplification is the A in LASER

-removed skytexture under the platform on the tower and replaced it with particle tapes
-changed death material
-changed 2 platforms to be pushers
-removed 2 platforms
Absorption (UT03)
-renamed to Absorption
-fixed clipping (it got messed up after I copy-and-pasted some things)
-changed lighting
-added blue scrolling textures to the walls
-few other texture changes
-replaced lava by water
-moved the finish checkpoint