Genesis X Weaponry Mod
By ArchZombie >DOOM< (aka ArchMint)
Version 3.1.3 (major.minor.bugfix)
Weapons:
Radiation Gun (pistol)
The radiation gun uses electromagnetic radiation. The primary uses short-range bursts of energy, and the secondary is a zoomed long-range superheated projectile.
Lightsaber (sword)
The lightsaber does large amounts of damage. The primary does a slice, a headshot will do 100 damage. The secondary is a dash attack, but must reload.
Mortar (shotgun)
Does heavy damage, but don't use it up close, it's an artillery weapon.
Assault Machinegun (SMG)
Similar to the SMG, but the secondary fires exploding bullets.
Thermite Bombs (flamer)
Fires explosive bombs. These have a large damage radius. Primary has 5 shots, secondary uses all the ammo. Secondary will do 101 damage with a headshot.
Stormwave Generator (plasma)
Fires energy bursts that pass through walls. Anti-camp weapon, not good for much else.
Lasergun (rifle)
Excellent sniping weapon. No splash, same damage zoomed or unzoomed. Headshots do 75 damage. Does not require reloading, and primary is fully automatic.
Tactical Bomb (grenade)
These weapons have long timers. Primary uses 1 bomb, for a very large explosion. Secondary uses 2 bombs, but causes a massive explosion.
YinYang Rocket (rocket)
Primary fires a burst of light energy, this causes a large explosion and a lot of damage. Secondary fires dark energy, this will suck players in and consume them.
Downloads
Note: Missing version numbers may have been loaded onto the doom server but not posted here.
You will need 7-Zip if you use wingdingz to download this.
1.1.1
Client: http://pastebin.com/pak0CEtK
Server: http://pastebin.com/35NLSisn