[Mod] AZ Linux Hard

[Mod] AZ Linux Hard

Postby Reticent » 09 Dec 2012, 20:10

Welcome to AZ Linux Hard, the self proclaimed arena shooter mod of Red Eclipse. With three weeks in development, I have created what I find to be a more competitive/hardcore variable modification for Red Eclipse. It follows gameplay similar to that of arena shooters. Such gameplay rules include: Enhanced air control to mimic bunny hopping, no health regeneration, health and ammo pickups, and strict mutator filters(only DM, CTF, team, and survivor are enabled.) Give it a try over at the AZ Linux Hard server. Video to be released soon. Attached is the configuration used for this mod.

Overview of weapons: http://pastebin.com/EzFywsBG

Thanks to:
qreeves for making the variable editor.
blindman for letting me do this on his own server.
ballistic for developing the healing grenades and the flamer as a lightning gun. Check out out his quake mod! viewtopic.php?f=73&t=3796
Javascript worshipper for constructive criticism. Check out his server, Robot Carnival(not 24/7).
MelvinSour for weapons testing.
Attachments
AZLH.cfg
(8.24 KiB) Downloaded 318 times
Last edited by Reticent on 10 Dec 2012, 04:11, edited 5 times in total.
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Re: AZ Linux Hard

Postby qreeves » 09 Dec 2012, 20:45

Can you please upload your file as an attachment to your post? 4shared requires a login to download a file.
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
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Re: AZ Linux Hard

Postby ballist1c » 09 Dec 2012, 20:50

You're welcome for the help with your mod :( Weapons are a little too unbalanced for my taste; this means that victory could often depend on where you spawn. Since it is not an "enhanced" version of RE 1.3 it shouldnt really be called a "promode"
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Re: [Mod] AZ Linux Hard

Postby Blindman » 10 Dec 2012, 20:13

server resources arent really a big issue compared to some other games.
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