by Inogord » 18 Nov 2012, 00:43
not nice english, sorry
Everything has to be optimized and should work fast.
A number of (~ 10) spheres fly in a large sphere (or parallelepiped, pyramid ...).
Sphere strike and repel each other and from the walls of the large sphere.
Sphere's material - glass or polymer. Spheres is transparent, may have the color, transparency may be different.
Spheres can be bent in collisions, or be static.
The entire map is light, almost white sky and a large transparent sphere, light blue or white small spheres ...
Players running the walls of the spheres (running on the floor, wall and ceiling), running on the entire inner surface of the sphere.
Players see through the transparent wall of the sphere, what is happening in other spheres.
Inside the spheres, in the center, a small energy glowing white light ball, a portal to move to another sphere (portals can be several, can use different colored light). The player can jump high in any place of the sphere, and then, he will go to teleport and move in space.
If make spheres of different sizes, then little sphere more to fly away from the big sphere. But, for example, the sphere with the flag may be small, but have a large mass ...
Spheres can rotate.
A separate version of the map, may will make run on either side (both surfaces) of the sphere and the death of a player if he pressed of the sphere.
You can add teleports and on the outside, but can make a version without teleporters, players will just jump to other spheres, as they approach.
Spheres may be with windows (shooting, moving) or without.
Inside a large sphere can also be static or dynamic, fixed on one place or mobile portals.
Portals can teleport to one particular sphere or to a random spheres, or the destination may vary, depending on the time (flag is taken, ...), button pressing, etc. ... Portal can throw you into a large sphere or beyond and you die. Or can make portals and windows on a large sphere.
Sphere can be divided by color commands, make in one sphere base, in the other - flag, in the third - a weapon, the fourth - armor, in the fifth - fast-clinic-area,...
Can make Black Edition and change all colors to the dark and etc.
Size, colors, destination, weight, opacity, transparency, thickness ... of the spheres can be made dynamic.
Сan make moving bullets, grenades and rockets through the portal, or through several portals with the ricochet by internal sphere's surface.
And can make a number of spheres in each other, matrioshka, with teleporters or/and windows for to move and shooting. They can be static or collide with each other and squash the players.
The portal can be the color of his sphere. The portal can contain an image of his sphere with contents (players, weapons, bullets).
A huge number of variations.
And, can make some big spheres, within them will be smaller spheres. Big spheres will collide and they will also be within a huge sphere.
A huge spheres will also be many and they will be inside of megasphere ...^^
Last edited by
Inogord on 19 Nov 2012, 08:31, edited 5 times in total.