There is a mode in Halflife 2: Deathmatch that people have been playing called deathrun, essentially sort of like time trial but with traps triggered along the way.
I would like to introduce this concept to RE timetrial and perhaps get a group of people to try to make such maps, I will also be trying to make such maps but I am not as experienced though I figure something can be done with triggers.
Anyone interesting in this kind of thing? The triggers are activated by a player that volunteers for the position, while the rest of the players run through a "timetrial map", except the map features death traps that are activated by the player that volunteered.
It is pretty fun and it would work well with RE, tell me what you think.