Problems greater than weapon balance

Everyone is talking about weapon balance, but there some more serious problems with this game.
1. Hidden features like hiding gun or high contrast players (firstpersonblend and fullbrightmodels) and field of view adjustment. Tech-saavy players can look up the commands, but noobs will never find them.
2. Insane 5 seconds respawn delay. Seriously, I think we need a mass aimbot infestation so elite super-pros see how noobs feel having to wait over and over and over again... Having to FIND an opponent to fight on a medium to large map is already enough penalty. In CTF it's probably necessary, but it would be nice if the repsawn delay got shorter as you move away from your base. It'd also provide incentive for players to attack instead of camping.
3. Screens that are impossible to exit. There's a Sauerbraten map server. If you don't have Sauerbraten and try to enter it, you get stuck in loading screen, with no way to escape besides /disconnect (which noobs may not know).
4. Tricks are a pain to use because there's no quick indication how much energy you have left. It would be nice if battery meter was in the center of the screen instead of in the corner.
All these make this game a pain instead of pleasure to play. I know about alternative huds and mods and variables, but I don't turn them on because I don't want to be a cheater. (I still play the game because most fast paced shooter alternatives are based on bugs. At least RE has intuitive controls).
1. Hidden features like hiding gun or high contrast players (firstpersonblend and fullbrightmodels) and field of view adjustment. Tech-saavy players can look up the commands, but noobs will never find them.
2. Insane 5 seconds respawn delay. Seriously, I think we need a mass aimbot infestation so elite super-pros see how noobs feel having to wait over and over and over again... Having to FIND an opponent to fight on a medium to large map is already enough penalty. In CTF it's probably necessary, but it would be nice if the repsawn delay got shorter as you move away from your base. It'd also provide incentive for players to attack instead of camping.
3. Screens that are impossible to exit. There's a Sauerbraten map server. If you don't have Sauerbraten and try to enter it, you get stuck in loading screen, with no way to escape besides /disconnect (which noobs may not know).
4. Tricks are a pain to use because there's no quick indication how much energy you have left. It would be nice if battery meter was in the center of the screen instead of in the corner.
All these make this game a pain instead of pleasure to play. I know about alternative huds and mods and variables, but I don't turn them on because I don't want to be a cheater. (I still play the game because most fast paced shooter alternatives are based on bugs. At least RE has intuitive controls).