Vox Populi: stationary players on radar

I've been skeptical of this feature for a long time, and I'm still not sure what purpose is served by having stationary players not show up on radar. I've seen it used for camping, and it gives a huge advantage to campers since you don't know where they're hiding out waiting to kill you, but besides that I've never seen it used for any other purpose- if someone's chasing you, they can easily just go to the place your dot disappeared at, and you can't do anything about it.
I also had an idea: a radar that would show players for a while after they shoot their weapons and when they're hit, and then fade out. That way you could sneak around, adding an element of hide-and-seek, while still being alerted of all threats and battles.
I'm willing to help code this, but I know I shouldn't do anything without permission since enhancing my abilityies by changing the source code could be concieved as hacking. (even if it is a hax to find campers
)
I also had an idea: a radar that would show players for a while after they shoot their weapons and when they're hit, and then fade out. That way you could sneak around, adding an element of hide-and-seek, while still being alerted of all threats and battles.
I'm willing to help code this, but I know I shouldn't do anything without permission since enhancing my abilityies by changing the source code could be concieved as hacking. (even if it is a hax to find campers
