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Help make a campaign map: Subwaysp1

PostPosted: 12 Jun 2012, 23:21
by greaserpirate
I started this map by myself, but I decided to make this a communal effort. So feel free to do anything you want to this map.

Image

As you can see, it still has a lot of work, but I've got the general theme down.

The general story of the map :

[90 years after the fall of the Zonarian Empire]

you're a assasin working for Quantum Industries, and your target has fled to a city that recently experienced some type of disaster. As soon as you arrive, you're discovered by Triumverate (government) forces, who make a deal that if you help eradicate the zombies that have infested this city, you'll go free without being charged. The mission ends at the building under the arrow.

(doesn't have to be the new canon story, take Sauerbraten's Lost campaign for example)

License: Creative Commons Attribution :by:

Re: Help make a campaign map: Subwaysp1

PostPosted: 13 Jun 2012, 01:16
by fawstoar
Looks pretty cool. Not into mapmaking myself, but some lighting and textures would make this quite interesting. If anyone's picking this up, maybe you could design a singleplayer AND co-op version, with the co-op having more enemies, higher difficulty, etc.

Re: Help make a campaign map: Subwaysp1

PostPosted: 16 Jun 2012, 21:15
by wowie
I'd try doing some stuff, but everything I want to try requires a lot of scripting. I know nothing about scripting. Nothing. :)

Re: Help make a campaign map: Subwaysp1

PostPosted: 17 Jun 2012, 01:11
by greaserpirate
wowie {l Wrote}:I'd try doing some stuff, but everything I want to try requires a lot of scripting. I know nothing about scripting. Nothing. :)


What kinds of things were you thinking of?

Re: Help make a campaign map: Subwaysp1

PostPosted: 17 Jun 2012, 18:09
by wowie
Scripted objectives and environment interactions... lots of them. BUT I have exactly zero knowledge about scripting. I can't even write any pseudocode because I don't even know what is/isn't possible with scripting yet. And last time I checked, learning it requires a lot of something I currently have very little of: time. I don't even know where or how to BEGIN to learn scripting, since there is no scripting section in the wiki yet either. I am a NOOOOOB! :|

Re: Help make a campaign map: Subwaysp1

PostPosted: 18 Jun 2012, 03:05
by jboakajnosko
I'll dl and see if I get any ideas.