Idea for a possible gametype: Rabbit.
Explanation:
Flag is spawned in the middle of the map. Whomever picks it up is pursued by all the other players (who cannot kill each other). The flag carrier, or Rabbit, can kill anyone, and anyone can kill the Rabbit. If the Rabbit is killed, the flag can be picked up by another person.
Simple, could be very fun on maps where parkour is key, fast-paced, and teamwork-rewarding. Thoughts?