Weapon Balance, Functions and Bugs

The goal of this thread is to give feedback specifically on weapon balance, functions and bugs ONLY. This is not a thread to talk about which weapon you like better and why. There is already a thread for this.
As game development progresses, weapons are always tweaked a bit. Sometimes better results are seen, while sometimes bad results are seen; or even both. Here, we can keep an organized thread for discussing anything pertaining to weapon balance and function.
Is there something bad about how a weapon currently works? Do they do too much damage? Not enough? Splash too big? Too small? Fire rate too fast/slow? Any of these questions/topics are viable discussion points in this thread. While this is largely based on opinion, please try and keep all things relevant to overall improvement, and NOT something you personally would like to see. In other words, be as unbiased as you can possibly be. That said, I will secure the next 10 posts; one for each weapon, to keep track of all complaints/tweaks/etc.
This may seem like a lot of stolen posts, but it will be immensely easier in the long run to keep track of all ideas and comments.
[TESTER'S NOTE]
To see just how much damage weapons are actually doing, and when they do it, use:
It will display damage done over the target players' head.
As game development progresses, weapons are always tweaked a bit. Sometimes better results are seen, while sometimes bad results are seen; or even both. Here, we can keep an organized thread for discussing anything pertaining to weapon balance and function.
Is there something bad about how a weapon currently works? Do they do too much damage? Not enough? Splash too big? Too small? Fire rate too fast/slow? Any of these questions/topics are viable discussion points in this thread. While this is largely based on opinion, please try and keep all things relevant to overall improvement, and NOT something you personally would like to see. In other words, be as unbiased as you can possibly be. That said, I will secure the next 10 posts; one for each weapon, to keep track of all complaints/tweaks/etc.
This may seem like a lot of stolen posts, but it will be immensely easier in the long run to keep track of all ideas and comments.
[TESTER'S NOTE]
To see just how much damage weapons are actually doing, and when they do it, use:
- {l Code}: {l Select All Code}
aboveheaddamage 1
It will display damage done over the target players' head.