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Can you reproduce these bugs?

PostPosted: 11 Dec 2011, 22:09
by kr1egsgott
Sorry I didn't use the Bugtracker for this.
I just played about 45min of SVN R3183 and tripped over several conspicuities.

Could cou please check if you can reproduce the following issues:

-> Turning off music does not work, see screenshot: http://mictes.de/games/redeclipse/screenshot.0001.png
-> Radar does not work, booth radarstyle 1 & radarstyle 2 (just blank space)

(Maybee not bugs:)

-> Flying around in spec-mode has gone
-> superjump (ctrl + space) has gone
-> Kick (Q) does not work: wallrunning is okay but kicking does only work after double-jump and does no (?) damage.

Tested on Orbidals SVN Server with multiple game-modes and mutators
Posted without actzeptable coffee-intus. no guarantee.

Re: Can you reproduce these bugs?

PostPosted: 11 Dec 2011, 22:18
by TheLastProject
A few things to notice:
- The first screenshot looks strange, have you recompiled the client if you're not using windows? This could also explain the second bug.
- Powerjump works differently in the SVN, you need to powerslide and then release spacebar while holding C. You aim your powerjump with the mouse. I still don't like this change and I believe powerjumping became useless, but oh well...
- Orbitals SVN server is often outdated, as it only updates once a day. Please try to test bugs with offline practice, as mismatching client and server versions can cause strange issues.

Re: Can you reproduce these bugs?

PostPosted: 11 Dec 2011, 23:25
by kr1egsgott
I have this issues in offline-mode, too.
I redownloaded svn and did clean install/compile.
I'm using kubuntu 11.10

Did I get it right that at least you don't have this issues?
With the same Revision?

Re: Can you reproduce these bugs?

PostPosted: 12 Dec 2011, 01:27
by arand
  • Turning music down to 0 works as expected for me.
  • Radarstyle 1 and 2 seems to work exactly as expected for me (I can't see any diff between 0 and 1, but that's another matter).
  • Free camera is still in SVN as usual, press mouse3 to switch between TV and freecam, and use mousewheel in freecam to focus on players.
  • As noted, powerjumping is now directional (aim-wise) and can only be done whilst halfway into a powerslide, calling it "impulse-launching" might be more illustrative (it is very timing-critical, needs some practice; I prefer this version hugely over the old one :)).
  • Kicking has been modified in SVN to only work when impulsing at the same time.
I think that covers all your issues?
Make sure the config files and/or data are not leftovers from older versions.

This was tested on r3180

Re: Can you reproduce these bugs?

PostPosted: 12 Dec 2011, 01:43
by arand
Hmm, regarding the radar, it seem you were indeed correct there, heh.
Quin disabled the radar for spectv in the r3180->r3183 commits, and seems to have disabled them in normal game mode as well by mistake :) (likely fixed shortly).

The rest of the issues I still don't have any problems with on r3183.

Re: Can you reproduce these bugs?

PostPosted: 12 Dec 2011, 01:46
by inpersona64
arand {l Wrote}:[*] As noted, powerjumping is now directional (aim-wise) and can only be done whilst halfway into a powerslide, calling it "impulse-launching" might be more illustrative (it is very timing-critical, needs some practice; I prefer this version hugely over the old one :)).
[*] Kicking has been modified in SVN to only work when impulsing at the same time.[/list]

Yeah as thelastproject stated above, I found it having a hard time doing this and found much difficulty trying to make use of it (against bots, cause I was bored :P). Maybe it's just somewhat of a curve to me; oh well I'll just get used to it.