Animations

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gp = groundpound; fly is starting move while in air; idle is the thrust-down; hit is the impact on enemy
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27.09.11
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27.09.11
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27.09.11
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for weapons like pistol, smg, and similar size
27.09.11
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source file: http://dl.dropbox.com/u/20250615/RE_Player_rig.zip (updated 26.09.11)
I keep all my attachments in this post, feel free to post feedback, glitches, suggestions etc.
.
gp = groundpound; fly is starting move while in air; idle is the thrust-down; hit is the impact on enemy
-
27.09.11
-
27.09.11
-
27.09.11
-
for weapons like pistol, smg, and similar size
27.09.11
-
___
source file: http://dl.dropbox.com/u/20250615/RE_Player_rig.zip (updated 26.09.11)
I keep all my attachments in this post, feel free to post feedback, glitches, suggestions etc.
.