All variables metioned apply to servinit.cfg.
cryingfreeman {l Wrote}:1. A server that is not listed in the Master server and doesn't even contact the Master server.
servermaster ""This will set there to be no master server, and thus it won't connect to anything. If you wanted to get into it further, you can enable the builtin master server with "
masterserver 1", then you (and everyone else) can set
servermaster to your ip address, and you'll have your own private little setup going.
cryingfreeman {l Wrote}:2. A server that is playable over the internet.
As long as "
servertype" is 2 or more (true by default for dedicated servers) the server will be internet accessible, should your firewall be permitting connections to it.
cryingfreeman {l Wrote}:3. Directions on how to connect to such a server from a RE client, and if that is not possible (which it is) how to
/connect <ip address> [port] [password]Port and password are optional.
cryingfreeman {l Wrote}:4. Setup a private server with password that is listed on the Master server.
serverpass "yourpassword"If you're using the server browser, right click on your server to be prompted for your password before connecting.