POLL: Zooming

What do you think the setting for 'zoomlock' should be?

Poll ended at 17 Aug 2011, 18:38

0 = unrestricted
11
73%
1 = must be on floor
3
20%
2 = also must not be moving
0
No votes
3 = also must be on flat floor
0
No votes
4 = must also be crouched
1
7%
 
Total votes : 15

POLL: Zooming

Postby qreeves » 10 Aug 2011, 18:38

As you may already know, current behaviour for zooming forbids the ability to zoom while in the air. This is controlled by the 'zoomlock' variable (default value: 1 "must be on floor"), which was introduced to deter people from springing up in the air, quickly zooming, and guaranteeing a headshot with the very powerful secondary fire of the rifle.

Since its creation, there have been several complaints about this feature. Therefore, it is being opened up to public input.
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: POLL: Zooming

Postby PSYKORGASM » 10 Aug 2011, 18:52

Unrestricted, I say this with the recommendation if possible that whilst moving, the speed of movement affects accuracy - or static amounts -> when ground moving decreases X% and when in air X%.
User avatar
PSYKORGASM
 
Posts: 29
Joined: 26 Jun 2011, 21:08

Re: POLL: Zooming

Postby qreeves » 10 Aug 2011, 19:06

PSYKORGASM {l Wrote}:I say this with the recommendation if possible that whilst moving, the speed of movement affects accuracy - or static amounts -> when ground moving decreases X% and when in air X%.

This is already the default behaviour for all weapons in Red Eclipse, controlled by the 'movespread', 'inairspread', and 'impulsespread' variables. :)
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: POLL: Zooming

Postby PSYKORGASM » 10 Aug 2011, 19:13

Interesting!
I cant say I've noticed it with any weapons, then again the only full servers I get on give me 180+ ping and people playing with ~250 and nothing seems to hit anyone anyway :lol:
User avatar
PSYKORGASM
 
Posts: 29
Joined: 26 Jun 2011, 21:08

Re: POLL: Zooming

Postby inpersona64 » 10 Aug 2011, 19:28

qreeves {l Wrote}:As you may already know, current behaviour for zooming forbids the ability to zoom while in the air. This is controlled by the 'zoomlock' variable (default value: 1 "must be on floor"), which was introduced to deter people from springing up in the air, quickly zooming, and guaranteeing a headshot with the very powerful secondary fire of the rifle.

Personally, when i read this part, the first thing that came to mind was 'quickscoping' lol. But in all honesty, I wish i was good enough to jump up and scope someone's head and kill. I mean seeing as how fast paced this game is, I would think jumping up and scoping would be less effective. Anyway, I just think if you were to jump and scope, the rifle would be more popular.
User avatar
inpersona64
 
Posts: 474
Joined: 01 Apr 2011, 18:19
Location: Eastern USA

Re: POLL: Zooming

Postby fluxord » 10 Aug 2011, 19:59

I voted for unrestricted. If you can hit someone while jumping, impulse dashing and wallruning, you might do it as well while zooming (it's hard anyway).
Maybe, restrict it more for the "league" mutator (if it's ever finished).

PSYKORGASM {l Wrote}:Interesting!
I cant say I've noticed it with any weapons, then again the only full servers I get on give me 180+ ping and people playing with ~250 and nothing seems to hit anyone anyway :lol:

Oh, that must have been me :lol:
User avatar
fluxord
 
Posts: 160
Joined: 25 May 2011, 23:17

Re: POLL: Zooming

Postby qreeves » 10 Aug 2011, 20:25

inpersona64 {l Wrote}:I wish i was good enough to jump up and scope someone's head and kill.

Trust me, some people pwn with the rifle. I added this because I kept getting hammered by Architect and JoJo with it. :p
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: POLL: Zooming

Postby qreeves » 19 Aug 2011, 01:02

Looks like "0 = unrestricted" won. Expect to see this in the next release :)
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: POLL: Zooming

Postby inpersona64 » 19 Aug 2011, 04:24

qreeves {l Wrote}:Looks like "0 = unrestricted" won. Expect to see this in the next release :)

+1 :D
Hooray!!
User avatar
inpersona64
 
Posts: 474
Joined: 01 Apr 2011, 18:19
Location: Eastern USA

Re: POLL: Zooming

Postby fluxord » 20 Aug 2011, 02:48

qreeves {l Wrote}:Looks like "0 = unrestricted" won. Expect to see this in the next release :)

Bit late but... YES! Insta is going to be more jumpy now :D
User avatar
fluxord
 
Posts: 160
Joined: 25 May 2011, 23:17

Who is online

Users browsing this forum: No registered users and 1 guest