League mod = I LOVE QUIN!

I finally had a chance to play the league mod, and I was suitably impressed. Then I took look at the code and saw:
WEAPDEF(int, leaguetraits);
WEAPDEF(float, leaguehealth);
WEAPDEF(float, leagueweight);
WEAPDEF(float, leaguespeed);
WEAPDEF(float, leaguescale);
And my heart burst with love for Quin. Thank you! We can do a lot with this in a mecha game, with health, speed and scale being available. Its forced me to change plans a bit and has given me an idea how I might be able to change the appearence of each mech using the weapons model. btw the offer to fund a model for RE is genuine, email me if your interested.
WEAPDEF(int, leaguetraits);
WEAPDEF(float, leaguehealth);
WEAPDEF(float, leagueweight);
WEAPDEF(float, leaguespeed);
WEAPDEF(float, leaguescale);
And my heart burst with love for Quin. Thank you! We can do a lot with this in a mecha game, with health, speed and scale being available. Its forced me to change plans a bit and has given me an idea how I might be able to change the appearence of each mech using the weapons model. btw the offer to fund a model for RE is genuine, email me if your interested.