Well... For Ares I had to choose... Beauty or functionality. Most feedback I got was about too cubic rocks, so I improved them with the help of heightmaps. I'm quite happy with the result, but this in combination with the open area and high visibilty doesn't help the framerate. Although, I have no problem with it at all myself but I understand that it can be frustrating to some people. But is it that much of a difference with let's say Venus? Does your framerate on Venus get way higher?
If Ares would be in the main rotation and too many people dislike it, they can always vote on another map and the round is over, no? It's kinda strange that it's the only map not in the rotation although many players like it.
Anyway, about my new map: I'm confident that it will be playable on lower-end systems as well

I'm not sure about the name yet. Maybe I'd call this one Conflict, or I was thinking about Balance as well, due to the balance you'll need to keep on the outer walkways. Any thoughts about the name? I know there are people here with more fantasy, so I'm curious to hear them.
Quin, could you be so kind to take a look at the 'Mapping' thread? I asked a question there about jumppads and pushers, but no one answered that one yet

It would help me out and satisfice my curiousity ^^